/* 
 *  Incub - incubate your baby robot
 *  Copyright (C) 2008 Stanislaw Szymczyk
 *  e-mail: sszymczy@gmail.com   www: http://cogville.cog-lab.com
 *
 *  This file is part of Incub.
 *
 *  Incub is free software: you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation, either version 2 of the License, or
 *  (at your option) any later version.
 *
 *  Incub is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with Incub.  If not, see <http://www.gnu.org/licenses/>.
 * 
 */
 
#ifndef WORLD_H_
#define WORLD_H_

#include <vector>
#include <map>
#include <string>

#include "Entity.h"
#include "Material.h"

class World {
	private:
	std::vector<Entity*> entities;
	std::map<std::string, Material*> materials;
	float step;
	public:
	World();
	virtual ~World();
	void addEntity(Entity* e);
	std::vector<Entity*>& getEntities();
	void addMaterial(Material* m);
	Material* getMaterial(std::string name);
	void setStep(std::string& s);
	float getStep();
};

#endif /*WORLD_H_*/
